Sign in to follow this  
Followers 0
UncleFred

Interface, Profiles and Star Citizen

13 posts in this topic

Hi TIM;

 

First of all I'd like to comment on the general experience. I stumbled across your software on one of the ASUS forums where you were promoting it. I was a little hesitant at first, given the lack of website reviews, but enough forum digging convinced me to give it a try. I'm really loving it so far. Why don't you get the word out more?

 

I posted an announcement to get this out to my small community of gamers here:

 

http://steamcommunity.com/groups/spec-lc#announcements/detail/1948102794207824861

 

I hope this helps!

 

A few things I think that would really help (I hope you don't mind me being honest here!):

 

1. New interface: The current interface is really, really tacky, like 90's CD keygen software cracky tacky. Here's an example of a much cleaner, more professional interface:

 

http://betanews.com/wp-content/uploads/2013/07/boostspeed.jpg

 

http://xooplate.com/assets/template/9889/p16qhfdtda1udo1cnj2kb1fcgqhi9-details.jpg

 

I think as paid software, it should be professional.

 

2. Centralized game profile support, with user ratings. For example, if I have, say, 8GB of RAM, and I can only load in a few texture/map folders of a game, I could make up that profile and submit it to a central database. Users could browse through these, try them, and rate/review them (i.e. 9/10 stars and appropriate user RAM amount) with some text input support to allow users to comment. As a user, I could search game keywords and sort the results by rating. Then download the profile and apply it to my system. The profile would also occasionally check the database for new versions.

 

3. Direct Star Citizen support. Again, here is a title where most users could really benefit from a selection of user generated profiles. It's a crowd funded title that's in a constant state of alpha patch release cycles atm, thus a user profile database would help reduce the effort of keeping up with the changes to partial game RAMDISK installs.

 

Regards;

 

Uncle Fred

jibjabst likes this

Share this post


Link to post
Share on other sites

I believe both 1 and 2 are in the works :)

 

Not sure I can support number 3 though :/ I think the more features that are available to any generic program, the better. There are some features being baked in for Chrome and Firefox, but that's 60% of desktop users (probably a much higher percentage of DD users), whereas Star Citizen will probably have a much smaller user base (I'm included though :P ).

Share this post


Link to post
Share on other sites

I'm 100% on-board there. Chrome/Steam takes priority and the more flexible, the better. Hopefully SC will be available on Steam eventually anyway.

 

In the meantime, I'm having trouble getting the SC launcher to show up as anything more than a collection of launcher files. I went to the less-ram configure menu and none of the game's core files are there. It seems it needs to reference the C:\Users\[REDACTED]\Documents\StarCitizen\CitizenClient folder. Any way to get this loaded in there?  :)  

Share this post


Link to post
Share on other sites

Number #1 and #2  are already WIP.

 

For Star Citizen, you can easily add it, just go into the Other Programs area.  That being said, I could possibly create something customized if the community supporting the game was huge.  I mean HUGE!   How is the gaming looking?  Also, any shot the devs of the game would be open to communication you think?

Share this post


Link to post
Share on other sites

over 332k backers so far with almost $35m raised in support... I'd say it's pretty 'HUGE'

 

as for how it's looking, there's a live stream this friday to update us on the status of things if you'd like to join

Share this post


Link to post
Share on other sites

Dang that IS pretty huge.  Any idea on how large the client is?  Is there a BETA or something I can play with?

 

Are the developers pretty open to communication?  It would be nice to see if they would be interested in working with me.

Share this post


Link to post
Share on other sites

I know they listen to the community as a whole, I don't know about individually. if you are a backer you can download the hanger module, which is just that, a hanger, with your ship(s) you can wander around, buy a buggy to drive around, get in and out of the ship, activate parts of it, etc.

 

they are due to put out a dog fighting module in the near future, that'll be exciting. it's still very very early stages

Share this post


Link to post
Share on other sites

I can't that hanger module to run... Says it's missing a manifest file or something. That was around a month ago though so maybe I'll try again and experiment with DD too :)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0